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nosphaer

24 Game Reviews


3 reviews are hidden due to your filters.

A nice addition to the genre.

Though, I'll not hide the fact that it was enjoyable, and certainly well made... I'll bring up the issue of some sticky keys, and somewhat flimsy controls...

The ultimate way to successfully play this game is to "Run... and Gun" and it comes to the player's attention quite quickly that such a strategy is needed...

Overall, for the favorable variety, and somewhat intense gameplay, this game certainly deserves its front page position, and the playtime of NG users... I feel that this is saying a lot, as I personally don't go after games of this genre all too often.

Thanks for sharing this submission with us <3

Literal and helpful flashes are a nice treat.

I got 133 and was noted as a literacy style learner... But I must ask in case you have the time or patience to answer this...

After taking the test a couple times, picking the most awkward answers possible, I never managed a score below 100... Is it even possible to score low on this test? Regardless, I am satisfied with this flash, as such straightforward submissions are a nice changer from the typical... Simplicity, while leaving me entertained gives this a deserved 9

I like it, and would be happy to see more on the front page... in the future

It's decent

I thought it was alright, the lot of the gameplay got really repeatative like with infectonator, but I'm not gonna just rant about the downsides, it's a strategy game and I'm sure it's supposed to have its own vibe and feel. I still have no definite feeling about it, but I suppose it's alright.

It's decent until...

Until you notice that one level has consumed 15 minutes... until you notice that this is another attack and defend game... until a player notices that there's no medals, and getting an upgrade consumes SO much time. I like this game, but more frequent upgrades, asking Fulp about the medal system, making the computer AI a little stupid in the first few levels, and not forcing players to be the speedy race the first time around might be a better idea. I enjoy your work, but feel lucky you got the daily reward this week. Never give up.

Well done

I love things like this that inform us of things that the general person may not know, as well as having such a calm, cool, science feel. I particularly like this submission because the music sounded like it was from spore (if it was not, I'm a bit surprised) still, however. Fave'd and 5/5 keep up the good work, something else as informative and simple as this could always wow an audience of fanatics and critics alike.

Don't Ruin Zombies for me...

I'm sure someone is gonna be inconsiderate about this and mark this review as useless, but for those that give this review thought, here is what I have to say. The zombies, for one, were awful... I am practically certain that zombies in every game/movie/book have lasted more than 5 seconds even with fast-forward on and that the infection shouldn't be so low grade that it infects two half-ass zombies who INSTEAD of infecting people on the spot, it has to kill them to get the job done And on top of that guards in Africa have access to not only a clear shot but also weapons so powerful that they blow away not only the zombie but also the foundation of gaming know as the health bar altogether. I'm sure I may have breezed through the naggingly hard to quickly follow tutorial but what on earth am I, yes ME the player spending these mass amounts of money on? Nothing seems obvious. And for another problem, I must openly state that this is one of the few 8-bit games where my video card has lagged. I know this author's work well and like a lot of the projects put out by them, but maybe... just, maybe, a little more "beta-testing should have been done before release. The wait could have been worth it.

Very cool stuff

Though it had the potential to, it never go boring, the uprades easily made the game. The variety of enemies was fun with the only one able to piss me off being the mole. The whole package was not so obnoxious and ridiculing that I ever just threw the game aside after I lost one of the harder levels for the fourth time. The game was easy but with that addictive feeling that all defense games carry, and as stated before. The upgrades helped me breeze through the game and the fact that this game appreciates a trigger finger makes it even more worth playing. On the topic of replay value though... As much time as I killed with this flash I can't help but feel like I won't play it again (SOON) because It will be a while before I crave this much defense flash again. However the developers did a fantastic job and deserve front page as well as a 5/5+10/10.

Not too hard but...

just frustrating... not to say that you didn't make an awesome game but I won't say that you did either. It's just that I only like games like this when you can breeze through and enjoy the creativity of the artist. Aside from the boss fights their was no actual use for strategy in this game. Button mashing and running from shuriken tossing midgets. All in all I like cartoony games. But few things are more frustrating than a repeatative 50-50 masher. 4/10

Could've been much better

Seriously.. It is a miracle that I even gave the game 20 minutes of my time. At first i thoght it was lagging and that was why the moves were hard to chain and didn't run smoothly. Now while I'm not one to be an asshole out of nowhere. The game all in all was VERY repeatative. No pick-ups, little or no variety of enemies, no feeling of accomplishment. I could go on... I REALLY could, but the maker of this flash must've put some ammount of time into this game and they shouldn't feel bad just for putting it out. My review in a nutshell is this: a game with about 4 or 5 moves that could be interesting if you weren't a fan of the best. Thanks.

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Nos @nosphaer

Age 34, Male

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Sacramento, CA

Joined on 9/9/06

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